Doctor Robo wrote:In retrospect it probably would have made more sense from a storyline perspective if the graybots looked more like Tecknophyle's design, but I remember while we were working on "Superheroine Squad" that most readers said they preferred the drones to retain their own hair and other aspects of their individual identities. That's why we chose to go without headgear in the current versions.
I do see your point about the footwear. What can I say? I like the look of the boots. Sue me.
- Doc
Tony wrote:If Seven of Nine could wear boots, the greybot can too!
dumbtime wrote:Tony wrote:If Seven of Nine could wear boots, the greybot can too!
I concur.
Tecknophyle wrote:dumbtime wrote:Tony wrote:If Seven of Nine could wear boots, the greybot can too!
I concur.
Methinks people have forgotten what that costume actually looked like.
Tecknophyle wrote:
Oh, changing the look is simple: I have designs that also allow for head hair, leaving off the headpiece prop, and removing the morph that flattens the ears.
For instance, in this image the middle walking figure shows a skin-nanoskin interface that runs smoothly from deep in the belly up through the neck and around the face. Since the skin and nanoskin have very different properties (if you look closely, you see the nanoskin is actually reflecting at certain angles, while the skin is skin and not reflective), you can't do it with one texture map, or by changing the textures in bodyparts alone.
Doctor Robo wrote:In retrospect it probably would have made more sense from a storyline perspective if the graybots looked more like Tecknophyle's design, but I remember while we were working on "Superheroine Squad" that most readers said they preferred the drones to retain their own hair and other aspects of their individual identities. That's why we chose to go without headgear in the current versions.
Doctor Robo wrote:I do see your point about the footwear. What can I say? I like the look of the boots. Sue me.
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